Mainos
Nvidia julkisti kuukausi sitten uuden sukupolven pelinäytönohjaimensa, jotka tukevat mm. terävämpiä ray traced -varjoja sekä muita uusia, paljon tehoa vaativia tehosteita.

Nyt ensimmäiset kansainväliset tietotekniikkajulkaisut ovat saaneet RTX 2080 – ja 2080Ti-näytönohjaimet käsiinsä ja julkaisseet arvosteluita.

Julkaisemme arvioista loppukaneetteja englanniksi, jotka voit lukea alta. Klikkaamalla median nimeä, pääset lukemaan koko arvostelun.

Mainos

Digital Foundry

In the here and now, there is the sense that a lot of what Turing offers will only manifest in the future. There’ll be no ray traced games available at the RTX launch and even DLSS gaming may take a little time to arrive. So in that sense, it’s perfectly understandable if you decide to hold back on a purchase. That said, we fully understand that this may prove challenging when GTX 1080 Ti remains competitive in traditional 3D rendering, and when prices on that card may well tumble.”

TechPowerUp

Since the RTX 2080 convincingly beats the GTX 1080 Ti, choosing this card over a GTX 1080 Ti that’s hovering the $700-mark makes abundant sense. Similar leaps in technology as RTX, in the past, did not raise prices to this extent over generation. If this is a ploy to get rid of unsold “Pascal” cards, it could backfire for NVIDIA. Every “Pascal” customer is one less “Turing RTX” customer for the foreseeable future.”

Guru3D

The RTX 2080 Ti is a beast. We’re seeing some caps at lower resolution gaming, but for Ultra HD, the next step in performance has been made. Depending on title and workload you’ll see 25% to maybe even 40% performance increases in this specific resolution. The RTX 2080 Ti really starts to flex muscle at 2560×1440, anything below is normalised due to driver and processor bottlenecks. We cannot think of a game that won’t run really good combined with the best image quality settings.”

Bit-Tech

The trouble for Nvidia right now is that there’s still a lot of speculation [about DLSS and ray tracing]. We don’t actually know how DLSS will look and perform in a wider variety of games, and we’ve little clue as to how RTX will impact frame rates either. On the latter point, it’s easy to be cynical about Nvidia’s choice: Why allow the story to be about how RTX eats into performance when you can simply show a bunch of pretty demos, talk about RTX-OPS and questionable comparisons to non-RTX-accelerated hardware, and let the pre-orders roll in?

Ars Technica

We’re waiting on bonafide games to ship with support for the Turing architecture’s biggest enhancements. These could very well take rendering pressure off the RTX 2080—and perhaps more importantly, the cheaper, upcoming RTX 2070—and let them reign at 4K and 1440p resolutions, respectively. Until then, I’m not exactly sure how to feel about the current state of the RTX 2080 and the RTX 2080 Ti. $1,200 is a lot of money to guarantee locked 4K/60fps performance at near-highest settings in your favourite PC games, while the wait and additional cost of the RTX 2080 feels like a lot to ask for when the above benchmarks tell us that the 1080 Ti still pretty much packs the same punch.”